![]() ![]() You press the escape key on your keyboard for the save menu and navigate it with the arrow up and down keys and enter button to save or load a game file. Once that ends you should be in the game and able to use full motion controls. (10) Game should start up with an intro cutscene in your headset and it should be in full 3D VR. Using the arrow keys on your keyboard, select new with the enter key. That makes your keyboard pass through input to the game. Lift up the headset to look at the desktop on your computer screen in real life and use the mouse to click on that black rectangle. (9) Click your A button on your right oculus controller to cycle through until you get to a menu on your headset that has new, load, controls, setup. ![]() If you want to remap the buttons, you can go into the jk2config.cfg file and you'll see lines in the format of bind JOYXX ". (7) in that same google drive doc you will see a small text file with the current control mapping I implemented as an FYI as well as a screenshot of what your GameData folder should look like if all is installed correctly. ![]() Rename it to “jk2config-orig.cfg” to basically save it just in case and then copy and paste the jk2config.cfg file found here in its place:Īlso save the "autoexec.cfg" file in the same google drive to the same location as the jk2config.cfg. (6) In the "base" folder within the “GameData” folder, you will see a file called jk2config.cfg. IT IS IMPORTANT you extract the mod files to GAMEDATA directory not the parent directory you find for the game, otherwise the game won’t open in VR. (4) run the game once in steam regular and then close itĮxtract the zip, copy all individual extracted files (not the folder itself) to your game install directory, which should be something like steamapps/common/Jedi Outcast/GameData/. (3) in Steam library, click properties for the game and turn off Steam Overlay and Desktop Theater (2) do fresh install of game through steam/ delete all old game files and any document folder if any pertaining to the game Set Virtual Desktop to "medium" quality in the Streaming menu NOT higher if you want the mouse to work in the menus. (1) Use Virtual Desktop NOT Airlink (but see comments below if you want to see what people did earlier for Airlink). See comments below for some people stuggling with Airlink and some things they did to see if that works for you but I am not going to spend my time on that. Higher resolutions for some reason will break mouse input.Īlso, I have only tested with Virtual Desktop/SteamVR runtime. If there is some way to get your Quest 2 to render at 2232x2468 in theory mouse should also work if you make the game window active by clicking on it or Alt+Tabbing to it. The only way I have found to get the MOUSE to work in menus (which is much better) is to ONLY run VD on "Medium" quality, for Oculus Quest 1, which sets the SteamVR resolution at 2232x2468. Menus are awkward because only up and down arrow keys work to navigate them, not left and right arrow keys too like you would expect. World scale will seem off, some of the weapons are not fully 3d modeled, there may be no-clips as you walk around. As such it is VERY janky - this is not like a Dr. Please note, this is a very EARLY mod someone made years ago before the Quest and Quest 2 even existed. ![]()
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